Overwatch 2 gameplay
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#80Shooter · 2022 · Blizzard

Overwatch 2

You pick a hero from a large roster, each with distinct abilities like shields, healing, or high mobility, and work with a team to capture points or push a cart across the map. Success depends on picking a hero that counters the enemy team and using your special ability at the right moment. It is a competitive online shooter first, so it plays best with a group of friends or people willing to learn team coordination.

Gameplay video

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Screenshots & review notes

Overwatch 2 screenshot 1: Why it lands

Why it lands

The free-to-play switch brought in new players, but longtime fans still argue about whether the move from six-versus-six changed the game for better or worse.

Overwatch 2 screenshot 2: How it plays

How it plays

Hero abilities demand constant adaptation and team coordination, and mastering counter-picks and ultimate timing remains the heart of what makes matches so tense.

Overwatch 2 screenshot 3: Style and score

Style and score

Character and map designs stay vibrant and distinct, and the game runs surprisingly smoothly on Switch given the amount of chaos on screen during team fights.

Overwatch 2 screenshot 4: Who it's for

Who it's for

A solid pick for competitive shooter fans who enjoy team-based strategy over lone-wolf play. Aiming with Joy-Con controls is a real hurdle without a pro controller or gyro tuning.

Frames captured from the gameplay video above; notes are our own take on the game.

What it's like to play

You pick one hero from a roster of dozens, a healer, a tank who shields the team, a sniper, a shapeshifting dragon woman, then drop into a six person team fight on a map built around a central objective. You aim with the right stick, shoot or use your special ability with the trigger buttons, and every hero has a unique ultimate move that charges up as you deal or take damage. The game teaches you early that switching to a different hero mid match, rather than sticking with your favorite, is often the smart move once the other team finds something that beats you.

Matches last around ten minutes, built around capturing a point, pushing a cart, or escorting a payload while the other team tries to stop you, and you spend most of your time queueing into these matches back to back. New heroes and cosmetic items arrive every few months through a season structure, and a role queue keeps teams from filling up entirely with snipers or entirely with healers. Learning even a handful of heroes well takes many hours, since each one controls completely differently from the last, right down to how their camera and aiming feel.

The game is free to download, so trying it costs nothing beyond your time, and matches feel exciting when a team pulls off a coordinated push together. Playing on Switch means facing off against people on more powerful hardware in some matches, which can put you at a real disadvantage in a game about precise aiming. If you enjoy team based games where communication and quick swaps matter more than solo skill, this is worth the download.

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