You solve physics puzzles in test chambers using a gun that shoots two connected portals, letting you walk through one wall and pop out of another, or launch yourself across a gap using momentum. The writing from the robotic voice guiding you through the tests is dry and very funny, which makes even a difficult puzzle feel less frustrating. Both games are bundled together here, running smoothly on the go.
Gameplay video
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Screenshots & review notes

The verdict
Two tightly crafted masterpieces bundled together, still funnier and smarter than most games released a decade after them.

The mechanics
Puzzle logic escalates beautifully, each new mechanic taught through play rather than text, and the pacing never overstays its welcome.

Presentation
Sterile test chamber aesthetics contrast perfectly with GLaDOS's dry menace, and the whole package runs buttery smooth on Switch.

Staying power
Short but perfectly formed; co-op in Portal 2 adds real longevity, making this an easy recommendation for nearly anyone with a Switch.
Frames captured from the gameplay video above; notes are our own take on the game.
What it's like to play
Both Portal games in one package, and they are two of the finest puzzle games ever made. Portal's test chambers are a perfect escalation of portal-thinking, with GLaDOS's passive-aggressive commentary setting the comedy standard. Portal 2 expands everything: gels, light bridges, excursion funnels, and a co-op campaign that is a full second game.
The writing across both, from the cake jokes to Cave Johnson's lemon rant, remains endlessly quotable. The Switch ports are excellent, running smoothly with the puzzles intact. Co-op requires coordination that makes solving chambers with a friend genuinely special.
These are older games with simple geometry by modern standards, though the art direction ages gracefully. Players who have already solved everything get less from a revisit. For anyone who somehow missed them, this collection is mandatory, and they feel perfect in handheld.
