Pokemon Brilliant Diamond and Shining Pearl gameplay
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#59RPG · 2021 · Nintendo

Pokemon Brilliant Diamond and Shining Pearl

You explore the Sinnoh region battling and catching Pokemon with simple turn-based fights, walking around towns, digging through underground caves for items, and building small secret bases. It follows the classic formula closely, so if you know one Pokemon game you basically know this one. The chibi art style is a matter of taste, since it looks quite different from the series' usual proportions.

Gameplay video

More Pokemon Brilliant Diamond and Shining Pearl gameplay on YouTube →

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Screenshots & review notes

Pokemon Brilliant Diamond and Shining Pearl screenshot 1: Overall

Overall

A faithful but fairly conservative remake, it plays things so safe that fans hoping for a bold reimagining of Sinnoh came away a little disappointed.

Pokemon Brilliant Diamond and Shining Pearl screenshot 2: Moment to moment

Moment to moment

Gym battles and the classic turn-based loop feel exactly as they did in 2006, with the Grand Underground offering the main new wrinkle worth spending time in.

Pokemon Brilliant Diamond and Shining Pearl screenshot 3: Art and atmosphere

Art and atmosphere

The chibi art style is an odd but ultimately endearing choice, though the overworld's flat, sparse look doesn't hold up especially well next to other Switch titles.

Pokemon Brilliant Diamond and Shining Pearl screenshot 4: Worth your time?

Worth your time?

Best suited to nostalgic returning fans rather than newcomers seeking innovation. The postgame's tough Elite Four rematches give dedicated players a real reason to stick around.

Frames captured from the gameplay video above; notes are our own take on the game.

What it's like to play

You start as a kid from a small town who receives their first Pokemon and sets out across the Sinnoh region, walking through tall grass, towns, and caves rendered in a chibi, toy-like art style where your character looks small and round while battles switch to a closer, more detailed 3D view. Movement uses the stick to walk and run, a button to interact with people and objects, and menus to manage your growing team of Pokemon, catch new ones by weakening them in battle and throwing a ball, and check your map to figure out where to go next. The early hours are the classic Pokemon rhythm, catching a handful of creatures, battling trainers along routes, and challenging your first gym leader to earn a badge.

Your overall goal is collecting eight gym badges while a rival organization called Team Galactic causes trouble in the background, eventually leading to encounters with the legendary Pokemon Dialga or Palkia depending on which version you own. Along the way, an underground area called the Grand Underground lets you dig for treasure and find secret rooms where rare Pokemon appear, giving you something to do between the main story stops. A full first playthrough runs somewhere around twenty five to thirty hours, and difficulty ramps up sharply once you reach the series of tough trainers waiting near the end.

Because this is a faithful remake, it keeps some old-fashioned quirks alongside modern conveniences like automatic saving, and one commonly cited annoyance is that experience sharing among your whole team cannot be turned off if you would rather train Pokemon individually. The visual style, with its exaggerated round character models, will not appeal to everyone. Whether you are revisiting Sinnoh with fondness or stepping into it for the first time, this gives you a faithful, content-filled version of a well loved Pokemon adventure.

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