Wolfenstein II: The New Colossus gameplay
← Back to the Switch 200
#85Shooter · 2018 · Bethesda

Wolfenstein II: The New Colossus

You fight through an alternate 1960s America under occupation, using loud, over-the-top gunfights alongside a story that spends real time on the main character's family and past. Combat lets you dual-wield weapons and lean into chaos, though stealth is also an option in some areas. The tone swings between dark humor and genuinely heavy moments, which may catch some players off guard.

Gameplay video

More Wolfenstein II: The New Colossus gameplay on YouTube →

Ready to play Wolfenstein II: The New Colossus?

Grab a physical or digital copy from Amazon — prices and availability update live.

Buy on Amazon →

This is an affiliate link. As an Amazon Associate we earn from qualifying purchases, at no extra cost to you.

Screenshots & review notes

Wolfenstein II: The New Colossus screenshot 1: The verdict

The verdict

MachineGames keeps finding ways to make Nazi-punching feel morally satisfying instead of cartoonish, anchoring the pulp with a surprisingly tender family drama. It's one of the better-written shooters around.

Wolfenstein II: The New Colossus screenshot 2: The mechanics

The mechanics

Stealth and full-bore chaos are both viable, though the game clearly wants you dual-wielding and screaming. Difficulty spikes occasionally, but the gunplay stays crunchy throughout.

Wolfenstein II: The New Colossus screenshot 3: Presentation

Presentation

The port work here borders on witchcraft, squeezing this much spectacle onto a tablet-sized screen without falling apart. Load times and occasional texture pop-in are the price paid.

Wolfenstein II: The New Colossus screenshot 4: Staying power

Staying power

The campaign is a tight ten-or-so hours with little reason to replay beyond difficulty settings. Recommended for anyone who wants their shooters with a spine and a sense of humor.

Frames captured from the gameplay video above; notes are our own take on the game.

What it's like to play

You play BJ Blazkowicz, a battered resistance fighter healing from grievous wounds while a Nazi occupation grips 1960s America, and the story opens with him confined to a wheelchair before he's forced back into the fight. You aim and shoot with the trigger buttons, and the game encourages holding two weapons at once by pressing a shoulder button to dual wield, letting you fire a shotgun in one hand and a machine gun in the other. Early missions ease you through sneaking past patrols or going in loud, and a submarine hideout serves as your home base between missions where you talk to other characters and upgrade your gear.

Most levels drop you into a factory, town, or military base with multiple paths through it, letting you quietly take out guards one at a time with a hatchet or just start a firefight and shoot your way to the objective. You'll spend your time collecting gold and supplies scattered through levels to buy weapon upgrades, and completing story missions that alternate between tense stealth sections and loud, chaotic battles against heavily armored soldiers. A full playthrough runs around twelve to fifteen hours, with additional side missions and challenges available once the story wraps up.

On Switch the picture blurs noticeably during fast combat, a visible trade-off for getting the game running on the console at all, and it runs at a lower frame rate than other versions. The story is more serious and emotionally heavy than you might expect from a game about shooting Nazis, with some genuinely memorable character moments mixed into the action. If you can look past the technical rough edges, the shooting itself remains satisfying and the story is worth sticking around for.

More Shooter